Onyx — app
Club discovery, seat selection, balances and booking. Mobile and backend contribution within a team.
Team fullstack contribution: mobile and backend
- Mobile
- Backend
- Booking
01 / 12Design: Gaming club catalogue
The task
Develop mobile flows for gaming club visitors: club discovery, available seat selection and booking.
The solution
The application connects club, seat and time selection with the user account. The archived mobile designs use the name Gameplace.
- Club discovery and venue details.
- Seat, date and booking time selection.
- Payment method selection during booking confirmation.
- Adding a card, booking summaries and payment outcomes.
- Sign-in, account recovery and an insufficient-balance flow.
- Per-club balances and a QR code for the in-venue user flow.
My contribution
I contributed to the team as a fullstack developer, working on mobile and backend. The application formed part of a shared product; its website development is presented in a separate case study.
The outcome
The core experience centres on booking a seat at a club. The gallery presents Figma screens, including the catalogue, club details and booking flow.