All case studies

Onyx — app

Club discovery, seat selection, balances and booking. Mobile and backend contribution within a team.

Team fullstack contribution: mobile and backend

  • Mobile
  • Backend
  • Booking

The task

Develop mobile flows for gaming club visitors: club discovery, available seat selection and booking.

The solution

The application connects club, seat and time selection with the user account. The archived mobile designs use the name Gameplace.

  • Club discovery and venue details.
  • Seat, date and booking time selection.
  • Payment method selection during booking confirmation.
  • Adding a card, booking summaries and payment outcomes.
  • Sign-in, account recovery and an insufficient-balance flow.
  • Per-club balances and a QR code for the in-venue user flow.

My contribution

I contributed to the team as a fullstack developer, working on mobile and backend. The application formed part of a shared product; its website development is presented in a separate case study.

The outcome

The core experience centres on booking a seat at a club. The gallery presents Figma screens, including the catalogue, club details and booking flow.

Onyx — app · ul1dev