All case studies

MixLands — first version

Profiles, posts, statistics and a Minecraft server’s game economy in one web platform.

Website development and Minecraft server integration

  • Web
  • Minecraft
  • Integrations

The task

Build a website for the MixLands community connected to its Minecraft server. Players needed browser access to profiles, server statistics and the game economy, alongside a space for news and communication.

The solution

I developed a web platform combining the project’s public website and player accounts. Account data, balances and in-game actions were connected to the server.

  • Homepage, server statistics, player directory, playtime and balance leaderboards.
  • Public profiles, personal accounts, player posts and community news.
  • In-game banking: cards, balances, player-to-player transfers and card selection.
  • Viewing and paying in-game fines, notifications and account management.
  • A server privileges shop and a guide covering rules and game mechanics.

Connecting the website and game world

The website provided another interface to the Minecraft server. Players could review their accounts and perform game economy actions outside the game. Bank cards and transfers in this case refer to the internal game currency.

The outcome

The first version brought together server information, community tools and a broad range of account actions. The gallery shows a local demonstration copy with fictional data; balances, rankings and online counts are not project metrics.

MixLands — first version · ul1dev